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Diablo 4

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In game



I have to admit it looks pretty good. Looks smooth as fuck and the hit mechanics actually look and sound beefy, and the overall atmosphere looks like it's going back to serious and dark d1/d2 styles, how it's supposed to be.

But of course the real make or break part is the game mechanics and skills etc. if they stick to d2 styles with the drops and item variety and skill trees(ie actually having builds based on skills which you can't just change anytime anywhere), they will have an awesome game worthy of being called diablo. They also need to do away with all micro transactions and auction house bullshit and let the economy develop organically, rather than developing the game around the auction house and micro transactions like they basically did for d3.

If anyone has any vids or articles talking about the above(skill trees and gameplay mechanics), please link.

Edit : here


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